package fs.tileMap.manager {
	import fs.tileMap.Character;
	import fs.tileMap.TileMap;
	import fs.tileMap.view.tile.AbstractTile;
	
	/**
	 * ...
	 * @author flyingSnow
	 */
	public interface IHitManager {
		function onHit(char:Character, tile:AbstractTile,direction:int):Boolean;
	}
	
}